Consume_Evil
Armed with a divine sword and a ravenous appetite, rid the world of the abominations that plague it.
And maybe make some friends along the way.
CONSUME_EVIL is a platformer all about dodging and weaving through waves of projectiles using a short-range teleportation skill.
It's also an interactive fiction with five unique "romance" "storylines" unlocked through gameplay.
### The HTML version's last level was "simplified" so as to avoid the game being incompletable in browser. Download for full experience.
Status | In development |
Platforms | HTML5, Windows, Linux |
Rating | Rated 4.8 out of 5 stars (6 total ratings) |
Author | Fred Bird |
Genre | Platformer, Adventure, Interactive Fiction |
Made with | Godot |
Tags | 2D, Dark, Pixel Art, Point & Click, Romance, Sci-fi |
Code license | Unlicense |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Links | Patreon |
Download
Download NowName your own price
Click download now to get access to the following files:
Consume-assets.zip 1.9 MB
Consume-godotfiles.zip 173 MB
consume_desktop.zip 76 MB
Development log
- Romance is aliveAug 09, 2020
- Moon-6 adjustmentNov 10, 2019
Comments
Log in with itch.io to leave a comment.
A lot of really gorgeous art here, thanks for sharing this!
<3
thank you for playing our weird game!
amazing. one of the best games I played in 2019. lots to think about. carefully written. interesting levels. great art. wanna cuddle those abominations
thank you! The abomination could probably use the cuddles, they have a rough life.
I was wondering why there where so little information on this game and then I realized it's only 3 days old! Loved it!
haha, thank you!
I should definitely just git gud. However, I feel that - because jump isn't the up arrow and is its own key - I should be able to teleport upwards while holding the right and up arrows. As is, I have to completely let go of the right arrow to teleport up, and it makes everything unnecessarily harder. Ruins the ninja flow.
I see, that's something to consider, thank you.
This is an absolutely phenomenal game, the levels of rage I felt were just on the brink of manageable so you've struck a great balance! The only issue I found was that the frame rate dipped quite a bit in the later levels when things started getting more hectic, it wasn't a gamebreaker though, just a slight annoyance.
This is the first instance of a game of mine being lets played! I feel special.
Haha, I'm pleased I could be your first! I hope I did it justice!
Just wanted to add, did you know that this game leads into https://fredbird.itch.io/heavenly-escape <-this game? With the sword following and the little friend at the end. Its a not-so-sequel-sequel.
Yknow. If you wanted to make another Lets Play xD
But I guess this is an older bad version, and is being updated soon, so maybe wait for the update before you play.